Players can also pin any part of the map, which will show an optimal path based on the player's position.Īs the player progresses through the zones, they can unlock waypoints to make traversal faster. The map has various icons depicting specific points of interest, such as waypoints, dungeons, and quest objectives these can be filtered and toggled. Wild critters can be found in Sanctuary to make the world feel more alive. The game has a day-night cycle and dynamic weather effects as well. The massive world map has verticality, allowing the player to climb up and down on cliffs, giving it more depth and a larger sense of exploration. Though players in couch co-op can still form parties with other players online. The console versions feature couch co-op for up to two players, however, each player must have their own Battle.Net-account. Cross-progression is also available, allowing for players to transfer their progress between all available platforms through their Battle.Net-accounts. The game is multiplatform, with crossplay being available the player can, however, opt to disable the feature in the options section and only get matched with players from the same platform. Some of the account-wide progression will be separate for seasons, meaning that certain progress on the eternal server will not carry over to the seasonal server. A renown system, which is divided per region in the world map, is also account-wide, allowing players to reap all the benefits of gaining renown rewards in the different zones. All loot is personal, and items dropped by monsters and treasure chests will not be visible to other players the exception to this of course is when the player drops an item on the ground manually.Īccount-wide progression is present, where all characters that the player creates will share the same stash, gold, and crafting materials. Trading is enabled between players, but with certain limitations (such as the inability to trade crafting materials and Legendary/ Unique Items). Players can create clans while in the game and customize a clan banner clans do not offer any advantages to loot or power progression. The state of the world is unique to each player, depending on their progress through the campaign as well as other variables (such as strongholds). The game utilizes a shared world system where groups may encounter one another, engaging in both PvE (PvM) and PvP activities dungeons are instanced, however, and can only be done with multiple players through the party system. ĭiablo IV can be played solo or in a group of up to 4 players per party. The second one is through the game's seasons, however, seasons are self-contained storylines, unrelated to the core storyline. The first one will be via expansions, which continue the overall storyline of the game. The base game's storyline will be expanded in two areas post-launch. The feud between him and Lilith is one of the game's key plot points. The Horadrim play a key role in the game's story, as well as Inarius. A core theme of the game is "hatred" the motif of hate consuming the world, and the hearts of the player character(s). The main plot is similar to Diablo II in that it is a "following-in-the-footsteps-of" story specifically, the game's player character(s) is/are pursuing Lilith across Sanctuary. Her grip on Sanctuary cuts deep into the hearts of men and women alike, cultivating the worst in its denizens and leaving the world a dark, hopeless place. In the power vacuum, a legendary name resurfaces- Lilith, daughter of Mephisto, the whispered progenitor of humanity. Years have passed and, as some semblance of regular life starts rebuilding, a threat as old as the land itself begins to stir.ĭiablo IV takes place fifty years after the events of Diablo III: Reaper of Souls, after millions have been slaughtered by the actions of the High Heavens and Burning Hells alike. After the destruction of the Black Soulstone, the defeat of the Prime Evil, and the fall of Malthael, Angel of Death, countless lives have been lost and the denizens of Sanctuary find themselves struggling through the darkest of ages.
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